* [win32]: free[355108 K], reserved[216640 K], committed[1525340 K]
* [ D3D ]: textures[539932 K]
* [x-ray]: crt heap[415091 K], process heap[747466 K], game lua[64448 K], render[4533 K]
* [x-ray]: economy: strings[46202 K], smem[10455 K]
* [win32]: free[350656 K], reserved[215808 K], committed[1530624 K]
* [ D3D ]: textures[544284 K]
* [x-ray]: crt heap[415418 K], process heap[751835 K], game lua[63139 K], render[4648 K]
* [x-ray]: economy: strings[46346 K], smem[10454 K]
* [win32]: free[350592 K], reserved[215712 K], committed[1530784 K]
* [ D3D ]: textures[544010 K]
* [x-ray]: crt heap[415441 K], process heap[751661 K], game lua[66710 K], render[4649 K]
* [x-ray]: economy: strings[46427 K], smem[10454 K]
* Saving spawns...
* Saving objects...
* 13082 objects are successfully saved
* Game Администратор - quicksave.scop is successfully saved to file 'c:\docume~1\alluse~1\af40~1\stalke~1.-\savedgames\Администратор - quicksave.scop'
FATAL ERROR
[error]Expression : bone_id!=BI_NONE
[error]Function : SArtefactDetectorsSupport::Blink
[error]File : D:\prog_repository\sources\trunk\xrGame\Artefact.cpp
[error]Line : 546
[error]Description : joint2
stack trace: